← Return to Blackout: The Darkest Night
Devlog
- December 20, 2018 by MiniChimera#update, #devlog, #game design, #milestoneHello! it has been a while since the last post, mostly because I've been busy with Blackout's development, had to spend a lot of time with marketing stuff, like creating this landing page , which impl... Continue reading
- May 25, 2018 by MiniChimera#newsletter, #gamedev, #framework, #update, #monthlyHello! It's been a month since we released the early access version of Blackout. Not a lot of fancy stuff to share now, lately I've been collecting all the feedback we've been getting which has been r... Continue reading