UI Sound Effects, Ambiance Music and More
Spent a good amount of time this week with UI stuff like text auto typing, buttons and images appearing smoothly/timely and... settings to turn most of it off if you so desire.
Also added sound effects for UI buttons. Since some or our UI elements resemble real objects, the sound of leather/paper ends up helping a lot with the immersion.
These small touches are not the most exciting thing to implement (or to write about), but they do a very good job of bringing the game alive.
Speaking of that, Ambiance tracks also do wonders. In Blackout, every chapter takes place in a different location, so the track changes accordingly.
Get Blackout: The Darkest Night
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