Keyboard controls, minigames and more!


Hello!

At first I decided to add keyboard control to make testing easier and faster (also tendinitis), but then I realized it might actually be a better way to play rather than using the mouse.

For the regular gameplay, you can advance pages with the left and right arrow, and make choices with numbers 1 to 5.

The white font on the third choice means this option was already selected on a previous play-through, since the game has many different paths, I thought it would be nice for the player to visualize which options are new to him.

The SPACE key has a different function depending on the context. In most places it will act as a mouse click (advancing a dialog cut-scene, maximizing/minimizing an image), but it is also used in the mini-games. By the way, if you played the demo version, you will notice that the mini-games are now linked to the relevant attributes, so they will be harder or easier depending on the value of your attribute.

Fitness-based mini-game

And of course you can access the Map (M), File (F) and Options (O).

Besides that, I've also started working on polishing some aspects like adding fade in/out and adding some animation to tape-covered text.

"I became insane, with long intervals of horrible sanity" - Edgar Allan Poe

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